Teaching Coding, Physical Computing, & Computational Thinking 

There is a lot of discussion these days about “Computer Science for All” and “Coding K-12.” Australia, the UK, and USA are a few of the nations advocating for every student to learn computer science. These well intentioned policy pronouncements are accompanied by anxiety and confusion as to what it all means and how to best use computing to enrich the lives of all learners.

This new workshop will help educators come to grips with definitions, objectives, tools, and practices for bringing coding to life in a sensible, modern, democratic, and developmentally appropriate fashion in your school from today onward.

Coding is no longer just constrained to screen-based artifacts of text and graphics. Now, children have tools available that let them control the world inside and outside of the computer. Coding is no longer just constrained to screen-based artifacts of text and graphics. Robots, eTextiles, interactive toys, 3D printed objects, and scientific instruments are all now programmable by kids.

Learn how a project-approach to computer programming, robotics, and physical computing can serve a diverse student population while developing your own skills. This workshop will explore powerful ideas from computer science and engineering that may be employed in the solving of problems across the curriculum.

Get hands-on experience with:

  • BBC Micro:bit
  • Hummingbird Robotics
  • Circuit Playground Express
  • Turtle Art
  • Beetle Blocks
  • GP
  • Turtlestitch
  • Scratch (get a sneak peek at the forthcoming Scratch 3!)
  • Snap!
  • Wolfram Language

and other exciting new technologies (some you may never have seen before), while also discussing how to teach with them effectively. 4 June at Immanuel College. Register today.

Also, register today for the Invent To Learn Masterclasses being offered across Australia in May/June 2018.

Learn more about Gary Stager